If you have interacted with other Criminal organization they will show up here and then you can perform diplomacy.
Request sent to you are also displayed here.
Trade request
You can request to trade resources. These could be any number of items like:
- Items
- Money (of any type)
- Vehicles
- Turf
- Building (entry, storage)
- When storage access is given they can only store and take their own items NOT yours. You can also configure the interval in which this is performed and for how long (or just single time). If a time interval is set this is referred to as a contract.
Commercial pact
Allow to share each others clientele with another Criminal organization.
- Once given you are able to sell to customers in their turf and vice versa.
Share turf access
Allow moving freely within another Criminal organization’s turf as if it was your own.
- You have visibility within that turf as if it was your own.
Non-aggression pact
You agree to not attack each other, neat. But if you break this pact you will receive the “Pact broken” debuff.
You can also choose to revoke this pact instead. If you attack within 90 in-game days you will still receive the “Pact broken” debuff.
Defensive pact
You agree to help out (and vice versa) when they get attack. You are not required to assist in offensive acts, only defensive. If you decide not to help out when requested for defensive purposes you will receive the “Pact broken” debuff and the pact dissolves.
You can also choose to revoke this pact instead. You still have to help defend within 30 in-game days of revoking the pact or you will still receive the “Pact broken” debuff.
Declare war
You can decide to go to war with any known Criminal organization as long as you don’t have a pact with them. If you have a running contract or a pact you will receive the “Pact broken” debuff when you initiate the war.