Running your Criminal organization out of a arcade looks like a smart way to stay under the radar but that also attracts a certain group of people. You have a backroom to store Heist assets with a Hideout in and a Safe in the office.

The backroom can store:

  • 5x Ground vehicles
  • 1x Sea vehicle
  • 4x Warehouse-like storage spots
  • 2x Human heist assets
    • Will use up your safe house Hideout.

Those arcades can mask a small amount of Money laundering, who suspects an arcade?

Modifiers

Turf modifiers

The more Turf you have, the more low quality customers you get. Per Turf you have under your control:

Landing a high quality customer

You can’t mix your high quality customer with your low quality ones so you’re gonna need to put in a lot of effort in order to make this work.

  • Before you pick up the customer make sure you have a place for them to stay, this means breaking into a mansion far away from your safe house.
    • You will also need to hire security for this mansion. 3 people will do.
    • This counts towards the worker limit.
  • Pick the customer and their security up at given location with a limo.
  • Drive through 75% of your Turf (rounded down).
  • Drive to the mansion.
  • Make a deal.
  • Once the deal is made you have 1 in-game day to move all the illegal product to given location.
  • Once the deal is fulfilled you can retract your security personnel.

While you are fetching the goods for the deal you might need to reroute 911 calls so the cops don’t visit the broken in mansion.

If you fail to reroute the call you need to make sure the cops don’t arrive and enter the mansion by any means necessary. If the cops do enter the mansion:

  • The deal is off.
  • You gain 30% Notoriety
    • Since your security personnel was at the scene.
  • You have to retrieve your already given goods from the location.
    • After finding the customer the cops will also been altered to the trade location.